Disapointment...
I LOVED the first one. Everything about it was great. Then you made the second one and...uh...what the hell happened?
Goods:
*Traveling concept
Bads:
*AI of the survivors are that of 5th grade rejects
*The armored zombies take WAY too much to get destroyed (not killed, they're already dead)
*Survivors are WAY too weak! Give them like a two hit deal and MAYBE we're talking fair
*Reload times....are HEAVILY different from the first. The chainsaw takes forever to reload (my used-to-be favorite weapon)
*Survivors with rifles....don't have to be so damn close to the barricades ...(hinting on Survivor placement...)
Overall, great job with the first, but....killed the second.
*Shoots RPG at armored zombie, to no avail* Pft, well I'm dead.